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News Update!

  Author Note: I apologise guys for taking so long to mention it but I'm currently working on adding choices, as well as continuing Gregor's Sidequests. If you haven't already tested it out let me know what you think.

  To all mercenaries ready to lift up their blades, a new contract has become available.

  Contract Hunt Down Dardonel

  Never one to stick in any place for very long, Gregor finds himself back in the town of Harthorn. Once a bustling trade city at the edges of the Red Lands. It has now become the home of mercenaries, adventurers, and sellswords. It is also the place where Gregor needs to find work or else starve to death on the streets.

  Contract Caravan Guard

  Hired on as a caravan guard, Gregor must travel the inhospitable deserts of the Red Lands, survive the blistering heat of the four suns, and ensure the survival of Halthane, a gnomish merchant.

  (New) Contract Deal with a Necromancer

  Arriving out on the Open Plains of the centaurs, Gregor finds himself yet again in more trouble. Contracted by an elven sorceress to deal with a necromancer that has been troubling the region, he must face dangerous enemies, save himself from execution, and perhaps make a little gold.

  Additional Author Note: Because it didn't make sense to select a race when Gregor is clearly human. I've replaced races with fighting style. I've also updated the rules. Although I would welcome any more additional feedback.

  May the suns shine down upon you all.

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