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Daichi appeared in his bed. He looked at the cloearby and saw that only 4 seds had passed.
'This is really ve. I spent over 2 weeks there and only 3 seds had gone by here. Time to chey rewards.'
Daichi opehe status page and saw that his cash reserves as well as stat points had increased signifitly. He then saw the itle. Daichi clicked on it and the information popped up.
Executioner. (This title will increase all your stats by 7% when fighting enemy ninjas.)
"A very useful title indeed. I'll have to find ways to get more titles. It looks like they'll be able to increase my battle prowess by a rge margin."
Daichi opehe status page . Many skills had increased several levels thanks to the dungeon battles. He wao gh ead every one of them and see how far they had improved.
"Skills."
Daichi's current list of skills opened up. He went through eae and heir improvement.
His eyes nded on the skill Observe. 'Looks like 'observe' has increased. But I still only see the level, HP, d info on my enemies and not their physical stats… Seems I'll have to increase it beyond level 50 or more to get that Info.'
He moved on to the skills with great improvement. 'Seems all the training these st several months and the battles ihe dungeon helped with the Basic Body ditioning skill. It's already level 64. But I feel that the progress will slow down soon.'
Daichi went down the list. He stopped on the Minor Jutsu creation skill. 'I haven't used this skill as much as I wao. I'll o get on this as soon as I finish the shape transformation training.'
He moved on and looked over the increase in the various sense skills. 'I'll have to get my seo level 50. I wonder what an evolved skill would be like?' Since superiht is close to level 50 I'll focus on that first.'
Daichi went over the effects of the academy Taijutsu skill . "Wow. My Taijutsu skill level went . I doubt any genin or even in will be able to fight me in straight hand to hand bat now."
'My Shurikenjutsu is close to Max level. I'll be able to level it to 100 by the end of the dungeon run.'
'Physical endurance has reached level 57. It seems my damage redu has increased greatly. And coupled with the damage redu of the other skills I'll take very little damage from blunt attacks from enemies on my level or below me. But the effects of the damage redu skills decreases the higher level my oppo is and if they have bded ons.'
Daichi moved down the list. He stopped at the skill chakra threads. "Ahh one of my favorite skills. Si's reached level 70 I'll have to start adding different applications to this teique. Soon I'll be able to add Nature to this skill. Then it'll be truly awesome."
As Daichi moved on a down the list he saw the three basic academy jutsus. "Seems I haven't been practig two of the academy jutsus as much as I should. I o practice the rope escape and transformation jutsu more and Max them."
The skill he went over iail was the sword mastery skill. Daichi's sword mastery skill has now reached level 21. "Hmm… This skill definitely saved my ass more than a dozen times. But still… Should I be a ons type fighter or not?... Questions for ter I suppose."
Daichi then he level of his tree walking teique. 'I'll have to Max this skill as soon as I and then plete the water walking skill as well. After that I focus on the Shape transformation and Nature transformation training of chakra.'
'The Ozark's Resilience skill is a powerful skill that I o level up as fast as possible. A 14% increase in stats for 45 seds. That's not a small effed it's only level 7 right now. But it only activates when my HP falls below 20. I deliberately let some attad on me during some fights in the duo increase this thing. And I didn't like it at all. Is there another way to increase the level of this??'
Daichi pondered on this for a little while before moving on to the skill.
Daichi looked over the Mana Affinity and Telekinesis skill. "o start training this skill actively. Don't know when it might e in handy."
He went down the list and reached the affinity skills. "Hmm. So earth, fire and lightning are the three natures I'm frequently using huh… I suppose that expins their increase over the other two natures. I use earth for defense or escape jutsus while fire for attag. And lightning be switched with offense or defense. I'll leave it like that for now."
Daichi then reached the st skill on the list. "Mana puppetry!? Impnt suggestions??" Daichi clicked oest skill he received.
Mana puppetry - Active (LV. 01): This skill allows the user to trol various animals and humans with mental ands. Mana is used to impnt suggestions or orders into the target's mind and the user trol them as they see fit. Sihis skill is Mana based, Chakra defenses and seals will be useless against it.
[ the current level you only impnt a simple suggestion into human targets and your mental strength is not strong enough to actively trol them. But with training and at higher levels this limitation be removed.]
Effects: impnt suggestions into a target's mind.
MP cost: 800/ Target
"HOLY SHIT!!!"
Daichi couldn't help but shout as he read the skill. His eyes widened like dies as he uood the implications of the skill.
'This is the equivalent of Shisui Uchiha's Mangekyō Sharingan abilities…'
Daichi's mind boggled at the ideas that suddenly came to him. He forcefully calmed himself and looked over the skill.
"Acc to this, right now with this skill, I only impnt suggestions and not active trol. And furthermore even after I develop this skill, there is no way it wouldn't have further limitations. I'll have to test this out and see what it's capable of to determihe full power of this skill."
Daichi made the decision to test out the skill after a few days.
"I'll test it on some wild animals first and the and check the effects on humans."
After he made the decision he opehe jutsu list. He wao see the details of the lightning jutsu he got.
Lightning Style - Lightning Strike - Active(LV.1): This jutsu allows the user to create aric current that hit multiple people at the same time. Additionally it extend to incredible distances and even avoid obstacles.
Rank: C.
Type: Ninjutsu.
Hand Seals: Tiger - Snake - Dog.
CP Cost: 260 Per use.
[Note: Current Range is 2 meters. Ohe user has beore profit in using the jutsu and lightning nature chakra, this limitation be removed.]
"A Det attack jutsu. Not bad. Time to chey status page."
"Status."
Name : Daichi Hekima (The Gamer)
Css : Student
Age : 7
Title : Capable Child, Explorer, Prodigy, Beast Syer, Apprentice Dungeon Warrior, Executioner.
Level : 37 (150/37250)
.
HP : 3960
CP : 6532.2
SP : 3750
MP : 2395
.
Primary Stats
Strength - 85
Vitality - 81
Dexterity - 80
Agility - 83
Intelligence - 105
Chakra - 107
Wisdom - 55
.
Special Stats
Sense - 81
Stamina - 98
Indomitable - 14
Charisma - 40
Persistence - 15
Dignity (LOCKED)
Luck (LOCKED)
.
Stat Points - 510
Ryo - 627000
"A little over 37000 exp for the level up… Looks like the exp requirement is going up as I expected. I'll have to foproving my stats then… 2 more points in Stamina stat and I'll probably get a new skill. Most probably a passive one."
Daichi looked at the special and then the primary stat points. He decided he would raise all of the primary stats above 100 points. His eyes focused o two special stats.
"Dignity and Luck. Damn it! It's been 3 years and I still haven't unlocked these two. I have a theory as to how the Dignity stat might be unlocked but that would take years. And the Luck stat…"
Daichi let out a tired sigh. 'Damn it, I've tried everything I could think of. I learned gambling from the old man although he wasn't very happy that I lear at such a young age. I tried flipping s and tried to predict the oute. I tried to predict the lotto and it didn't get me anywhere. And several other methods that came to my mind but nothing's worked so far… What do I have to do??'
Daichi let out anh. "I'll deal with it ter. 't do anything about it now I suppose." He started adding stat points.
Primary Stats
Strength - 85 => 101
Vitality - 81 => 101
Dexterity - 80 => 101
Agility - 83 => 101
Intelligence - 105 => 111
Chakra. - 107 => 110
Wisdom - 55 => 101
"Looks like I o add 130 stat points."
Stat Points - 380
HP : 6728
CP : 7010.7
SP : 4045
MP : 4310
"Oh yeah!! My points are … Chakra is still the highest with HP ing sed. And SP is the lowest. But I have a feeling that once my stamina stat rises over 100 that won't be the case."
At that moment several blue boxes started appearing.
Strength stat has reached 100. You have gaihe passive skill Giant’s Strength.
Vitality stat has reached 100. You have gaihe passive skill Life Recovery.
Dexterity stat has reached 100. You have gaihe passive skill Lithe Body.
Agility stat has reached 100. You have gaihe passive skill Swiftness.
Wisdom stat has reached 100. You have gaihe passive skill Hermit’s Wisdom.
"OH MAN!!! I feel s."
Daichi ched his hands as he felt the strength and chakra in his body increase. He punched forward and he could feel the force of his strength flowing through him. Daichi started cheg out the new passive skills.
Giant’s Strength - Passive (LV. MAX): A passive skill given to the Pyer wherength stat has reached 100. This skill passively increases the strength of your body and the damages dealt to an enemy. It also reduces damage taken by the user's body. Giant's Strength is a skill that's obtained and maxed.
"I definitely feel much more powerful. I o see just how strong I am soon." Daichi closed the Giant's Strength skill window and opehe one.
Life Recovery - Passive (LV. MAX): A passive skill given to the Pyer wheality stat has reached 100. The recovery ability of your body has been increased by 5 times. You regain HP at a much faster rate. This skill also reduces the sleep time o restore your body down to 4.5 hours. Increases the HP of the user. Life Recovery is a skill that's obtained and maxed.
"I feel like I'm being a tank fighter. The ability to take tons of damage and now my insane recovery speed. This will definitely help me iough situation to e."
Lithe Body - Passive (LV. MAX): A passive skill given to the Pyer when the dexterity stat has reached 100. This skill increases the evasion rates, band ons handling of the user. Accuracy of several skills are increased by multiple times depending on the skills. Lithe Body is a skill that's obtained and maxed.
"Hmm… Evasion, accuracy, band ons handling huh. seems my shurikenjutsu, sword mastery and other such skills be leveled up even faster."
Swiftness - Passive (LV. MAX): A passive skill given to the Pyer when the agility stat has reached 100. This skill passively increases the movement speed of the body by 5 times. Swiftness is a skill that's obtained and maxed.
"I could always use more speed. With this I'll be able to dodge and nd multiple strikes within seds. And with this speed I use 'Linked kills strikes' skill more often." Closing the swiftness skill page, he opehe st one.
Hermit’s Wisdom - Passive (LV. MAX): A passive skill given to the Pyer when wisdom stat has reached 100. This skill strehe mind and increases the Mana powers of the user. Effects and strength of Mind skills are increased. This skill also helps the user cope with the ive side effect of the skill Absolute Recall. Increases Mana Points of the user. Hermit’s Wisdom is a skill that's obtained and maxed.
“Seems wisdom also greatly helps with Mana abilities. I have to test them soon… Hmm… Looks like I don’t have to worry about the ive side effects of the Recall skill. That's good.”
Daichi went through all the skills. He was very happy with his progress and growth.
“Each day brings me closer and closer to my goal. Soon I won’t have to fear anyone.”
Daichi closed the notification boxes and status page. Daichi got up from his bed and stretched his body. He could clearly feel the ges that happened. He went to get freshened up and then feeling hungry, he went downstairs to get something to eat.
Author’s Note
Yes yes, before you guys start cursing my name, I know! This was already a way too long dungeon and you guys are in no mood for another system update reted chapter. I get it!
But please bear with me. This chapter is the st oh such a focus on the skills and gamer aspe the story for at least another 30 chapters.
The plot will move forward From the chapter onwards. Well… Daichi will make some important training pns in the chapter and then the plot picks up after that and it picks up steam. Stay tuned.
If you enjoy my story then please take a moment to review and rate. A thumbs up always helps.
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Skills
Gamer's Mind - Passive (LV. MAX)
Gamer's Body - Passive (LV. MAX)
Gaia’s Blessing - Passive (LV. MAX)
Observe - Active (LV.43)
Dishwashing - Passive (LV.51) Effects: 87.5% increase in speed when dishwashing.
Meditate - Active (LV. 58) Effects : 116% Increase to base HP regeion per minute.
116% Increase to base CP regeion per minute.
116% Increase to base SP regeion per minute.
Basic Body ditioning - Passive (LV. 64) Effects: 72% Increase in Damage inflicted.
73% Increase in Movement speed.
25% Increase in Physical stat growth.
50% Decrease in Damage taken.
Mini-map
Iory
Chakra Manipution - (Active/Passive) (LV.66)
Chakra Affinity - (Passive/Active) (LV.57) Effects: 25% growth rate of Chakra stat.
60% Strength increase to all chakra-based skills.
58% Defense increase against chakra-based attacks.
45% Increase to maximum bsp;
-28% CP cost to all chakra based skills.
Chakra regeion - Passive (LV.54) Effects: Regeion Increased by 89% of base bsp;
15% Increase in Regeion speed.
25% Growth rate of Chakra stat.
Note: Meditation increases CP regeion to 108%.
Minor Jutsu Creation - Active (LV.8) Effects: 22% Success rate to create new Ninjutsu.
22% Success rate to create new Genjutsu.
-14% CP requirements for new Jutsu created.
Leaf tration teique - (Active/Passive) (LV. MAX) Effects: 200% Increase in chakra trol.
CP cost : 1/sec.
-50% CP cost to chakra teiques.
Superior Tasting - Active (LV. 30) Effects: 60% Increase in taste
CP cost : 1/sebsp;
Superior Hearing - Active (LV.43) Effects: 86% Increase in hearing
CP cost : 2/sebsp;
Superior Smell - Active (LV. 40) Effects: 80% Increase in smell.
CP cost : 1/sebsp;
Superiht - Active(LV. 46) Effects: 92% Increase in sight.
CP cost : 2/sebsp;
Leaf Academy Taijutsu - Active (LV.65) Effects: 89% Increase in attack power.
87% Increase in defense.
91% Increase in speed
78% Decrease in damage taken.
Shurikenjutsu - Active(LV.93) Effects: 97.3% Increase in accuracy.
92.1% Increase in damage dealt.
Physical Endurance - Passive (LV.57) Effects: 51.4% Decrease in damage taken.
Strong Hit - Active (LV.43) Effects: 62% Increase in critical rate.
75% Increase in damage inflicted to the enemy.
61% Increase in attack speed.
SP Cost: 7 per hit.
Cooking - Active(LV.25) Effects: 50% Increase in taste and aroma of dish.
50% Increase in pting teique.
Painting - Passive (LV.16) Effects: +38% Increase in visual appeal.
+42% Increase of accura painting.
Chakra Threads - Active(LV.70) Effects: 140% Increase in thread trol.
140% Increase in thread speed
CP cost: 2/sec for sihread.
Sprint - Active (LV.50) Effects: 75% Increase in running speed.
SP cost: 28 SP per minute.
Rope Escape Jutsu - Active (LV.15) Effects: 30% Increase in success when esg bindings.
e Jutsu - Active (LV.80) Effects: 75% Accuracrease wheing identical es.
CP cost: 35 CP per e.
Transformation Jutsu - Active(LV.30) Effects: 60% Increase in accurad details when transf.
CP cost: 10 CP per transformation.
Mana Manipution - (Active/Passive) (LV.03)
Sword Mastery - Passive (LV.21) his skill requires a sword to activate.
Effects: 42% Additional damage when striking the target.
Marks target with damage aive debuffs.
42% Increase in attack speed.
Vital Strike - Active (LV.40) Effects: 57% Additional damage when hitting target.
Marks target with damage aive debuffs.
22% Increase in attack speed.
Tree walking teique - (Active/Passive) (LV.80) Effects: 160% Increase in chakra trol.
CP cost : 4/sec.
-52.8% CP cost to chakra teiques.
Danger Sense - Passive (LV.32) Effects: Current range - 80 meters.
Death blow - Active (LV.22) Effects: 184% Additional attack Damage to the enemy.
30% Increase in attack speed.
30% Increase in critical rate.
Water walking teique - (Active/Passive) (LV.88) Effects: 176% Increase in chakra trol.
CP cost : 5/sec.
27.9% Decrease CP cost to chakra teiques.
Chakra Sense - Active (LV.25) Effects: Current Range - 70 meters.
CP Cost : 10/meter.
Ozark’s Resilience - Active (LV.07) Effects: 14% Increase in Strength, Vitality and Agility stats for 45 seds when HP falls below 20%.
Cooldown time: 8 hours.
Killing i - Active (LV.15) Effects: Enemies with a (+ or -)3 level gap between the user are paralysed for 30 seds.
Enemies less than 4 levels and below the user are struck with terror and paralysed for 40 seds as well as 10% redu of their physical stats.
Dual Wielding Mastery - Passive (LV.19) Effects: Passively increases the pyer's minimum and maximum melee Damage, Critical rate and Banbsp;
19% increase to Damage inflicted.
19% Increase in attack speed.
Water affinity - (Active/Passive) (LV.11) Effects: 22% Increase in water attack jutsu.
22% Increase in water defesu.
10% Increase in success wheing water style jutsu.
5% Decrease in Chakra Cost when using water style jutsu.
Wind affinity - (Active/Passive) (LV.13) Effects: 26% Increase in wind attack jutsu.
26% Increase in wind defesu.
8.8% Increase in success wheing wind style jutsu.
5.3% Decrease in Chakra Cost when using wind style jutsu.
Mana Affinity - (Passive/Active) (LV.06): Effects: 12% Strength increase to all Mana-based skills.
-4% MP cost to all Mana based skills.
Telekinesis - Active (LV.04) Effects: 8% Increase in Mana attacks.
8% Increase in Mana defenses.
2% Decrease in Mana cost.
Fire affinity - (Active/Passive) (LV.20) Effects: 40% Increase in fire attack jutsu.
40% Increase in fire defesu.
17% Increase in success wheing fire style jutsu.
11% Decrease in Chakra cost when using fire style jutsu.
Earth affinity - (Active/Passive) (LV.24) Effects: 48% Increase ih attack jutsu.
48% Increase ih defesu.
40% Increase in success wheih style jutsu.
20% Decrease in Chakra cost when usih style jutsu.
Lightning affinity - (Active/Passive) (LV.18) Effects: 36% Increase in Lightning attack jutsu.
36% Increase in Lightning defesu.
15.8% Increase in success wheing Lightning style jutsu.
8.7% Decrease in Chakra cost when using Lightning style jutsu.
Superior Touch - Active(LV. 10)Effects: +16% Increase in Skiivity.
CP cost : 20/sebsp;
Chakra Enha - Active (LV.20) [he chakra cost of the skill and increase in abilities, depends on the chakra supplied.]
Effects: Increase the attad defense power.
Increase Strength, Stamina, Agility and Vitality.
Decrease the damage taken.
Chakra Flow - Active (LV.16) [he chakra cost of the skill, depends on the chakra supplied.]
Effects: 38% Strength increase to the objebsp;
38% Increase in chakra flow.
8% Decrease in chakra cost.
Creation - Active (LV.03) [he chakra cost of the skill, depends on the chakra supplied.]
Effects: 16.5% ce wheing on grade items.
1% ce wheing Rare grade items.
0% ce wheing Unique grade items.
0% ce wheing Legendary grade items.
0% ce wheing Mythical grade items.
Unyielding Spirit - Passive (LV. MAX)
Shadow e Jutsu - Active (LV.10) Effects: Chakra usage depends on the user of the jutsu.
CP cost: 490 CP/e
Body Flicker Teique - Active (LV.19) Effects: 38% Increase in Mobility.
CP cost: 50 CP
Absolute Recall - Passive (LV. MAX)
bat Arts - Passive (LV.6) Effects: 12% Increase in Damage inflicted.
12% Increase in Movement speed.
Linked Kill Strikes - Active (LV.5) Effects: 5% Increase in Agility.
10% Increase in damage when using swords, daggers or other sharp ons.
(n+1)% Increase in damage dealt for each additional strike. 'n' represents the st secutive attaded on the enemy.
Absolute Chakra Mastery - Passive (LV. MAX)
Light Steps - Passive/Active (LV.02) Effects: Increases bance of the user when in unstable and dangerous terrain.
6% Increase in movement speed.
Mana puppetry - Active (LV. 01) Effects: impnt suggestions into a target's mind.
MP cost: 800/ Target
Giant’s Strength - Passive (LV. MAX)
Life Recovery - Passive (LV. MAX)
Lithe Body - Passive (LV. MAX)
Swiftness - Passive (LV. MAX)
Hermit’s Wisdom - Passive (LV. MAX)

