The ground began to shake.
Not enough to knock anything over. Not enough to announce itself as dangerous. Just a low, spreading vibration that crept through the dirt and into anything heavy enough to notice. Loose stones rattled. Old metal ticked against itself. Dust slid from the edges of half-buried wreckage and hung in the air.
Something big was moving.
A ridge line in the distance darkened, then blurred, then vanished behind a rising wall of dust. The cloud climbed fast and wide, rolling outward as if the land itself were being peeled open.
The Peel Tower came over the rise without slowing.
It was tall, round, and brutally simple in its design. Stone blocks bound in iron bands, scarred by use but intact. Track assemblies wrapped its base, hammering the ground into submission as it advanced. Steam vented in short, controlled bursts from ports along its sides, sharp white flashes that vanished almost as soon as they appeared.
It moved like a juggernaut, certain in it's unstop ability.
Figures clung to its hull.
Steam Knights rode the tower’s exterior, their armor a rich, polished gold that caught the light even through the dust. They held fast to rails and anchor points, knees locked, bodies angled to absorb the vibration. The joints of their armor whispered and hummed as they shifted with the motion, small corrections made constantly to keep from being torn loose.
They did not look hurried.
The Peel Tower was gaining.
Ahead of it ran something that barely qualified as a Steam Fort at all.
Inside the scrap fort, panic had already stripped away any pretense of order. Someone was shouting over the roar of failing machinery, voice cracking as they demanded the boilers hold together just a little longer. The reply never came. The noise inside the fort swallowed everything, metal screaming against metal as the structure twisted under stresses it had never been built to survive.
The walls shook violently with every correction, stone grinding against stone as supports flexed and failed in sequence. Warning lights flickered in frantic patterns before dying one by one, plunging whole sections into darkness. A coolant line ruptured with a sharp crack, spraying white vapor across the compartment and coating the floor in frost before the heat tore it away.
Someone near the rear bulkhead screamed that pressure was dropping too fast. Another voice answered, hoarse and desperate, admitting they had never had enough to begin with. Hands slipped on controls slick with condensation. Boots slid across a deck that no longer felt level.
The impact came before any of them finished the thought.
The scrap-built machine lurched across the Wilds like a wounded animal refusing to lie down. Its hull was an uneven stack of stolen stone, cracked plating, boiler shells welded where they almost fit, and patches hammered into place with more hope than precision. One side rode lower than the other. Every correction came a fraction too late.
Vapor poured from it in thick, ugly streams, flashing white as overheated systems dumped coolant and pressure into the air. The plume pulsed unevenly as internal safeguards failed and emergency vents cycled out of sync. Bits of it shook loose as it ran, clattering away behind it and vanishing into the churned ground.
It did not zig.
It did not zag.
It ran straight, trying to outrun it's pursuer with everything it has.
The distance closed quickly.
The Peel Tower did not rush. It did not need to. Its speed was constant, relentless, the kind that ate ground without drama. Each rotation of its tracks bit deep and true, leaving behind a flattened scar where scrub and broken stone had been. The fort’s hull rode steady despite the uneven terrain, compensators doing their work beneath layers of stone and iron.
The scrap fort, by contrast, fought for every meter.
Its mismatched tracks chewed and slipped, sometimes biting cleanly, sometimes skidding as weight shifted unevenly through its frame. Each correction sent a shudder through the whole structure. Plates rattled. Rivets worked loose. Somewhere inside, something was screaming continuously, a metal-on-metal protest that never quite failed but never stopped either.
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The gap shrank in visible increments. What had been distant shapes became defined edges, then readable damage. Cracks in the scrap fort’s stone blocks widened as stress traveled through them. One boiler shell glowed faintly at the seams before dimming again as coolant dumped.
The Peel Tower gained without effort, its presence pressing down on the space between them like a closing fist.
Inside the Peel Tower, something shifted. Outside, the change was visible only as movement along the hull. Plates adjusted. A section at the tower’s front slid open like a great maw spreading wide, and the main cannon pushed forward into firing position.
There was no warning.
The shot hit hard and flat, the sound slamming outward and pressing the air down. Dust rippled across the plain in a wide, rolling wave. Far-off ruins shed loose stone and metal with dry, hollow sounds.
The round struck the scrap fort just behind its midpoint.
Stone burst apart. Plates tore free and spun away, flashing briefly before smashing into the ground. The fort jerked sideways, one track lifting clear as the whole structure began to rotate under the force of the impact.
For a moment, it looked finished.
Then it hit the ground again.
The lifted track slammed back down and bit deep. Boilers screamed as pressure dumped and rebuilt in frantic cycles. The fort leaned hard, far enough that gravity seemed ready to claim it, then hauled itself upright by inches.
It kept moving.
Smoke thickened, the plume growing denser as damaged systems fought to compensate. More pieces tore loose and scattered behind it, marking its path in broken fragments.
The Peel Tower surged forward.
The knights shifted their grips. A few repositioned along the hull, boots ringing softly against iron as they prepared for the end of the chase.
Then the ground gave its answer.
One of the Steam Knights registered the change before it reached conscious awareness. A subtle deviation in vibration. A marginal discrepancy between predicted and actual resistance. His armor fed him the numbers even as his body remained perfectly steady.
Velocity was still within acceptable parameters. Structural stress was not.
The scrap fort ahead would not be destroyed by the next shot. That outcome had already been calculated and dismissed as unnecessary. The pursuit was nearly over regardless. There was no urgency, only procedure.
Then, the Peel Tower struck something solid and unforgiving, buried just beneath the churned earth. Whatever it was was strong enough to cause damage, at least to something moving at flank speed.
The left track assembly failed all at once.
Iron links snapped and vanished under the tower’s weight. The fort lurched sideways, one track still driving while the other tore itself apart. Stone scraped against dirt with a grinding shriek as the tower began to spin.
Steam blasted from emergency vents in violent bursts.
Two of the knights lost their holds.
They were thrown clear, flung outward in wide arcs, their golden armor flashing once before the dust swallowed them. No lines snapped taut. No systems caught them. They simply fell.
The Peel Tower nearly went over.
For a moment that stretched far too long, it looked as if the tower would simply continue tipping, mass overcoming correction, momentum finishing what the failed track had started. The ground beneath it fractured audibly as weight shifted and settled in the wrong places. Stone groaned. Iron screamed.
Inside the tower, unseen systems fought a losing argument. Outside, the fort rocked back the other way, too far, then back again, its center of mass hunting for something it could trust. Steam burst from vents in uneven pulses, no longer controlled, just necessary.
When it finally settled, it did so hard, tilted and wounded, its remaining track grinding uselessly against churned earth. The Peel Tower lived, but it was done.
For several long seconds, it balanced on the edge of collapse. Internal stabilizers fought, overcorrected, fought again. At last the tower settled, tilted but upright, its remaining track chewing the ground to hold it in place.
It did not move again.
Far ahead, the scrap fort continued on.
It was slower now. Smaller against the horizon. Its smoke had turned pale, streaked white as the last of its usable power burned away. Sections of its hull glowed faintly, heat bleeding through cracks and seams.
It crested a distant rise and vanished.
The Wilds went quiet.
Dust drifted back to the ground in lazy sheets. Small debris finished falling, clattering softly where moments ago the air itself had been loud. The Peel Tower remained where it was, venting intermittently, a massive presence suddenly reduced to stillness.
Far beyond it, unseen but not forgotten, the scrap fort continued its flight. Time stretched. Long enough for heat to bleed through cracked seams. Long enough for pressure to equalize and alarms, wherever they existed inside, to be ignored or silenced.
Nothing chased it anymore.
The silence pressed down, heavy and expectant, as if the land itself were waiting for the last act to arrive.
Time passed. Long enough for dust to settle. Long enough for echoes to fade.
Then the horizon flashed.
The explosion was distant but unmistakable, a brief bloom of light followed by a rising column of debris. The sound arrived later, a deep, rolling concussion that traveled across the plain and rattled old metal where nothing living stood.
The scrap fort was gone.
Everyone aboard it was dead.
Nearby, several scavengers saw the explosion.
They were working among wreckage and broken ground, close enough to know what it meant, far enough to still be breathing. Hands stilled. Tools were lowered. No one spoke.
They watched the smoke climb and thin under the wind. They listened to the delayed thunder fade. Without looking at one another, they began counting in their heads.
Out here, nothing ended cleanly.
Somewhere beyond the dust lay two fallen Steam Knights, their armor intact and their power stones ticking down. Somewhere closer, a fresh wreck was cooling, full of twisted metal and shattered stone.

