Epilogue II
“The Ghost does it again, and once again proves to be more effective at thwarting Legrand politics than the entire Maltese military might, shish, that is a mouthful.” The announcer begins, “that’s right today we saw yet another mad caper pulled off by Cassiopeia Spiritlight, where she and her Simulacrum made an estimated two thousand hops between the holding vaults at that gambling casino and the Mage Guild Master’s office. There they put in close to nine hundred cubic feet of stolen merchandise. This is the most that anyone has stolen from any services and gotten away with. Normally such actions would be slammed against, first we are all aware that Cassiopeia is still bound by her Broke flaw, but the way she got around it is both ingenious and causing the developers to scramble to find a future work around.”
There is a dramatic pause, as the speaker stops, then stares at the camera trying to drive up tension. “What she did, was she marked all the gold as trash, and then assigned a guild wide repeating quest to remove one pound of trash from the Guild Hall to receive a total of ten experience points. We have been tracking her movements and see that she has been gaining on average 1,000 total experience points split between her two classes per jump, meaning that she is dumping on average 5,000 coins per jump, or just about 100 pounds of gold.”
“Now you might be wondering, how much gold was reported as being lost, well ten million. Which equates to the 434 cubic feet of space that Cass spoke about, as Tobias to the Duchess. Each cubic foot accounts for 23,040 coins, or roughly 4.6 trips at Cass’s current rate. Meaning just her getting rid of said gold coins will make it so she can earn close to a million experience points from repeatable guild quests by just getting rid of these gold coins.”
“Of course, we don’t expect this to last. The game has already put in safeguards to slow down Cass’s rate of growth by putting in a one hour cooldown timer for taking the experience potions. Secondly, there is now a new parameter being implemented to destroy all items marked as trash that are left unattended in the wilderness. Meaning that unless someone finds that gold soon, it will all go to waste. As you might have guessed, some people are desperately searching for the dump site, but have been unable to find the location. There is word that someone from the Midnight Hunter’s Guild might have been tipped off as to the location, as the Midnight Hunter’s Guild have been seen making a lot of movement around the entrance to the Arcanarus Tower, all but fortifying their entry point and going so far as to deny any entry. Even people with life threatening illnesses have been turned away for lack of wanting to distract Cass and her Simulacrum from their current tasks.”
“That’s right, ten million gold and experience stolen, and all of it could very well disappear soon.”
Traits
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Class Spells
Level 5 Class Evolution (Spell or Perk)
Void Healer:
Simulacrum Master
Level 10 Class Evolution (Spell , Perk, or Skill)
Void Healer
Simulacrum Master
Level 25 Class Evolution (Spell, Perk, Skill, or Trait)
Void Healer
Simulacrum Master
Soulbound Items

