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Chapter 5: My First Quest

  Chapter 5: My First Quest

  The early morning fog clung low to the dirt paths of Stillgrove, curling between moss-covered fence posts and grazing the rooftops like fingers of smoke. Dillion stood just outside Zren’s crooked shop, his shield strapped awkwardly to his back — far too large for him to carry comfortably, and tilted at such an angle it bumped his legs every time he took a step.

  He winced as it hit his knee for the third time on the way to the village center.

  Stillgrove was beginning to stir. A baker ladled porridge into bowls for passing travelers. A merchant swept his stoop with one hand and haggled with a birdlike woman in the other. Above them, Eden-branded banners flapped in the wind, faded from time but still recognizable.

  The Adventurer’s Outpost stood tall at the heart of it all — three stories of mismatched stone and timber, with colorful flags representing guilds Dillion had never heard of fluttering outside the open doors.

  Inside, the noise hit immediately.

  Voices overlapping. Boots stomping. Someone laughing way too hard over a mug of something that steamed violet.

  Dillion stepped in.

  The mohawked clerk from the day before stood at the front counter, sipping from a wooden cup and flipping through bounty forms. When he looked up and saw Dillion — and the giant disc strapped to him like a barn door — he nearly spat his drink.

  “By the skies,” the clerk laughed, shaking his head. “You look like you robbed a dinner plate from a giant.”

  Dillion tried to adjust the strap. “It’s a shield.”

  “I’ll take your word for it,” the clerk said with a grin, then leaned closer, lowering his voice just a bit. “Listen, newbie tip — equipment in Sora? It adjusts. You can push your soul into it. Just hold the item, focus, and say ‘Adjust.’ It'll respond to you.”

  Dillion blinked. “Seriously?”

  “Dead serious,” the clerk said, raising his mug. “Unless it’s cursed. Then it might bite.”

  Dillion carefully unstrapped the shield and held it in both hands. He focused on the core of it — the engraved waves, the soul gem slot, the way it felt like it wanted to be wielded.

  Then he whispered:

  “Adjust.”

  The metal shimmered with a faint blue glow.

  Before his eyes, the oversized shield began to shrink — not in power, but in proportion. Its bulk slimmed down, the grip reformed, and within seconds, it had reshaped into something closer to a saucer-sized buckler. Sleek. Balanced. Manageable.

  Perfect.

  “Now that looks like a weapon,” the clerk said, nodding in approval. “See? Sora’s got its quirks. Stick around long enough, you’ll pick up a few more.”

  Dillion felt the shield settle against his arm like it had always belonged there.

  “I’m ready for a quest,” he said, more confidently than he expected.

  The clerk grinned, turned to the wall of beginner quests, and pulled one from the lower corner.

  He slapped it onto the desk.

  Quest Accepted: Rodent Cleanup

  Target: 10 Tree Mice

  Reward: 2 Small Soul Gems

  Location: North Woods near the irrigation grove.

  Note: Avoid dusk. They swarm. Seriously.

  “Tree mice?” Dillion raised an eyebrow. “That sounds... doable.”

  The clerk barked a laugh. “That’s what they all say. Just wait.”

  Dillion tucked the quest slip into his pouch, adjusted his now-sized shield, and stepped back into the morning air.

  The road to the North Woods was quiet, lined with old fenceposts and wildflowers. He passed a scarecrow with more moss than straw and a trio of kids daring each other to touch an old stone totem.

  He found the grove easily — thick trees, damp underbrush, and the scent of fresh rain still clinging to the leaves.

  And then he saw it.

  The first Tree Mouse dropped from a low branch, landing in the dirt ahead of him with a soft thud. It was massive — the size of a dog — with long claws, twitching ears, and eyes like shiny obsidian marbles. Its tail curled behind it like a whip.

  It hissed.

  Dillion raised his shield.

  “…Okay,” he muttered. “Maybe not just a mouse.”

  The Tree Mouse hissed again, sharp teeth bared as it crept forward. Its claws scraped the stone path, and its hackles rose like bristled moss. Dillion stood frozen, shield raised, breath caught somewhere between panic and instinct.

  He waited for the mouse to move.

  It didn’t.

  It leapt.

  The beast sprang from the ground with sudden force, closing the distance in a blink. Dillion barely brought his shield up in time — the heavy thud of impact rattled through his bones and knocked him back a step.

  His heart pounded.

  The Tree Mouse landed in front of him and circled, low to the ground. Dillion didn’t have a weapon, not really — just a spell and a shield.

  He focused.

  “Water Manipulation,” he whispered, holding his hand low.

  A few droplets lifted from the damp grass, swirling into a small orb. It pulsed between his fingers, hovering like a tiny moon.

  The mouse charged again.

  This time, Dillion sidestepped, raising his shield — and bashed.

  The blow caught the creature mid-lunge. It squealed, tumbling sideways. Dillion didn’t wait. He raised his hand and flung the water orb — it splashed harmlessly against the ground, doing nothing.

  “Right,” he muttered. “Still Level 0…”

  The mouse recovered quickly.

  And it was angry.

  It sprinted toward him with wild eyes and slashed.

  Claws raked across Dillion’s side.

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  He yelped, stumbling back, his free hand gripping his ribs.

  He expected pain. Blood. Something.

  But instead…

  It was dull. Muted. Like the ghost of pain, a memory of it more than the real thing. He looked down at his side — no wound, no torn clothes. But where the claws had landed, a glowing gash of blue light shimmered across his ribs, pulsing faintly with the hue of his Soul Mark.

  He stared.

  Then he understood.

  Sora didn’t hurt the body.

  It hurt the soul.

  The illusion of the pain passed quickly. But the mark lingered — a soft brand in the shape of three claw slashes. The glow began to fade… slowly.

  The Tree Mouse charged again.

  This time, Dillion stepped forward.

  He raised the shield low, took the brunt of the impact — and countered with another Shield Bash.

  The energy surged through his arm as the spell activated, and this time, the mouse flew several feet back, tumbling head over paws and landing with a thud near a fallen log.

  It twitched once.

  Then lay still.

  Dillion stood there, breath fogging in the cool morning air.

  He’d won.

  He’d taken damage. Cast a spell. Used a skill.

  And survived.

  He looked down again at the fading glow on his ribs, then at the small blue Soul fragment that shimmered into existence next to the dead mouse’s body.

  One down.

  Nine to go.

  The first mouse had been the worst.

  After that, Dillion found a rhythm — if you could call tripping over tree roots and smacking rodents with a half-sized shield a rhythm. It was messy, chaotic, and entirely exhausting. But as the hours passed, he began to understand something crucial about Sora:

  It wasn’t just a world to survive.

  It was a world to learn.

  Each Tree Mouse he encountered taught him something new. How they waited in tall grass for ambushes. How they twitched their ears before pouncing. How their tails could whip low to trip you if you didn’t keep moving.

  Dillion used his Water Manipulation sparingly — mostly to distract or confuse. The real work came from his shield: Shield Guard to brace, Shield Bash to counter. He took hits, sure, but every glowing blue gash left across his arms, chest, or legs faded as his soul recovered.

  By the time he crushed his eighth Tree Mouse beneath a low-hanging branch, he was panting, filthy, and grinning.

  It wasn’t elegant, but it was working.

  He eventually found the tenth mouse perched atop a rotting log, chewing on a piece of bark like it owed it money. Dillion crouched, waited, then lunged with a quick bash to the face.

  It squealed, flipped, and skidded into the underbrush.

  A soft hum followed, and a small Soul Fragment shimmered into view above its limp body.

  Dillion let out a breath and flopped back against a tree trunk.

  “Done,” he whispered. “Ten. Quest complete.”

  He let his eyes drift upward. The sky was streaked with orange and purple now — the sun low, dipping beneath the tree line. He hadn’t realized how long he’d been out here.

  His limbs were heavy. His clothes damp with sweat and grass stains. The little glowing bruises on his soul flickered faintly along his skin, fading like cooling embers.

  He sat under the crooked tree for a moment, shield resting on the ground beside him. For the first time that day, he let his guard down. He could finally breathe.

  He closed his eyes.

  Rustle.

  He blinked.

  Scurry.

  The hairs on his neck stood up.

  Dillion sat up slowly.

  The woods had gone still — too still.

  Then he saw them.

  Eyes.

  Dozens of them.

  No — hundreds.

  Tiny glints of green and gold reflected the dying light, peeking out from bushes, trees, and low hanging branches all around him.

  The sound returned next — a unified, rising chorus of squeaks and claws and shuffling.

  Then the memory hit him like a cold slap.

  


  Avoid dusk. They swarm. Seriously.

  “Oh no.”

  One Tree Mouse stepped forward from the brush.

  Then another.

  Then the whole grove seemed to move.

  Dillion grabbed his shield, jumped to his feet, and ran.

  The forest blurred past him as he crashed through thickets, leapt roots, and dodged low limbs. Behind him, the swarm surged — dozens of oversized rodents skittering and snapping and closing the gap with terrifying speed.

  One lunged at him from the side — he reflexively bashed it with his shield and shouted, “Sorry!” as it flew into a bush.

  He didn’t stop.

  Didn’t breathe.

  The dirt road came into view.

  The edge of Stillgrove’s outer fence. Lanterns lit in the distance.

  “Come on—!”

  He hit the gate at full speed just as a guard swung it open. Dillion tumbled inside, the sound of the wood slamming shut behind him like thunder.

  He rolled to a stop in the grass, gasping.

  One guard peered down at him, unimpressed.

  “Beginner quest?”

  Dillion raised a hand, still wheezing. “They… didn’t look that big… in the description…”

  The other guard snorted. “Welcome to Sora, rookie.”

  Dillion stumbled through the doors of the Adventurer’s Outpost, panting like he’d just outrun a wildfire — which, in a way, he had. His clothes were torn at the edges, his shield was scuffed, and a few soul gashes still flickered faintly across his arms, glowing blue before slowly fading away.

  He made his way to the front counter, dropped the crumpled quest slip with a weak smile, and pulled out a cloth pouch from his belt. It jingled with the faint, eerie chime of spirit fragments.

  The clerk looked up, then raised an eyebrow. “You look like something the wood dragged in.”

  Dillion said nothing. Just slid the pouch forward.

  The clerk opened it and gave a small, impressed nod. “Ten fragments. You actually did it.”

  He reached under the desk and retrieved a pair of small Soul Gems, pressing them into Dillion’s outstretched hand.

  “They’re yours. First payday, huh?”

  Dillion stared down at them. They shimmered in his palm, light as air but warm to the touch. His first real reward. His first real success.

  “Where you staying tonight?” the clerk asked, not unkindly.

  Dillion blinked. “I… hadn’t figured that out yet.”

  The clerk chuckled. “Didn’t think so. We’ve got spare beds upstairs. Room and a hot meal — one gem.”

  Dillion hesitated, thumb brushing over the Soul Gems he’d just earned. He handed one back.

  “Done,” the clerk said, tucking it away and handing him a small wooden key. “Mess hall’s still open. Room’s upstairs — any door with a red ribbon on the handle. Try not to snore.”

  Dillion pocketed the second Soul Gem carefully, his first earned treasure. Just holding it made him feel different — like something in him had finally cracked open and started to grow.

  He stepped away from the counter, winding through the outpost’s warm wooden halls. The noise from the mess hall rumbled softly in the distance, but Dillion took his time, admiring the strange wall-hung maps, faded bounty notices, and mounted beast heads that lined the corridors.

  He turned a corner—and collided with someone.

  Dillion stumbled back, heart lurching.

  The figure in front of him didn’t even flinch.

  A girl stood there, completely still. Her reddish hair spilled out from beneath a dark hood, and a white mask with a single red stripe down the cheek hid her face. She radiated stillness—like a tree that had stood through storms. She didn’t even stagger from the bump.

  Dillion stared, flustered. “I—uh—sorry—”

  The girl inclined her head slightly. “No harm done.”

  Her voice was calm and steady, like water trickling over stone. Before he could say another word, she turned and walked away, boots silent on the floorboards, disappearing into the hallway shadows.

  Dillion remained there for a moment, still processing how planted she’d felt. Like she’d been there long before he arrived… and would still be there long after he was gone.

  He gave himself a quick shake and moved toward the mess hall.

  The room was wide and warm, lit by low-hanging lanterns and filled with the smell of woodsmoke and stew. Adventurers of all shapes and Soul Marks sat at mismatched tables, laughing, arguing, or quietly refueling.

  Dillion claimed a bowl of thick soup, a chunk of coarse bread, and a half-boiled root vegetable he didn’t recognize. It wasn’t good, but it was hot. He ate it gratefully, watching others from behind his bowl.

  the room, no one seemed to notice him.

  And that was kind of nice.

  His assigned room was small but cozy. A thin mattress sat on a wooden frame, a tiny window showed the moonlit edge of the forest, and a folded set of basic clothes rested on the chest at the foot of the bed.

  He changed into them — soft gray fabric with no seams or logos — he tossed his worn tunic and gear in a basket under the bed as it let off a faint glow the basket repairing his torn clothes. The shield, now properly sized, leaned neatly against the wall, faint traces of blue still pulsing from its soul gem socket.

  He climbed into bed.

  His limbs ached. His eyes burned.

  But he felt something he hadn’t felt in a long time.

  Pride.

  He fell asleep almost instantly.

  When he awoke the next morning, something was humming.

  He blinked into the dim room.

  A soft blue light glowed beside him.

  Dillion sat up — and saw his Soul Gem hovering in the air, softly spinning in place. It hummed with quiet energy, pulsing in rhythm with his heartbeat.

  He reached out.

  As his hand touched it, translucent glyphs fanned outward — his personal soul display opening before him.

  Name: Dillion Rogers

  Soul Mark: Blue

  Level: 2

  Skills:

  


      


  •   Shield Guard (Rank 1) 0/10

      


  •   


  •   Shield Bash (Rank 1) 0/10

      


  •   


  •   Dexterity (Rank 1) 0/10

      


  •   


  Spells:

  


      
  • Water Manipulation (Rank 5) (Level 0)


  •   


  •   Swift Boots (Rank 1) (Level 1)

      


  •   


  He stared at the new entries.

  His first skill. A new spell. And his core spell, Water Manipulation, had grown in rank five times from raw practice alone.

  He exhaled.

  The adventure was real. The pain, the risk, the soul marks… everything.

  But so was the progress.

  He smiled to himself in the dark, the soft hum of the Soul Gem lighting up the room.

  Today, He would keep on going

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